Newsletter

DMZ Field will be closed the entire month of July 2017 to make way for the Country Crossings Festival.

We will resume operations in August. at which time we will be rebuilding the top rec field.

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November 2009 Tip of the Month

Woodsball – Use hand and arm signals rather than your voice when in densely wooded areas. Discuss with your team mates the signals that your going to use before the game starts. Use standard signals and limit signals to 3 or 4 simple gestures. Example: Pointing with two fingers towards your eyes means “I SEE” then giving another signal with the same hand the number of players you see.

Speedball – Stay calm on the break, players often neglect to watch where the paint stream is coming from when leaving the box. It is hard to do but if you stay calm and watch the stream, players are often able to avoid a sweet spot with a simple pause in their run.

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DMZ will be hosting a Monte Carlo Tournament on Sunday October 30th

Monte Carlo Tournament works like this:

1.  Arrive at the field with plenty of time to draw teams and start playing by 10 am.

2. You will receive a raffle ticket at sign in, keep it for the blind draw, and available prizes, if any.

3. Cost for players will consist of an additional 5 dollars at sign,  which will be put in a pot for the winning team.

4. We will be doing prelims on the woodsball field and finals on the top field, left or right based on the amount of attendees.

5. Tournament rules apply: No gun modes, semi only, one (1) hit eliminations anywhere including equipment, dead players don’t talk.

6. Point structure for games: 25 points for flag grab, 25 points for clean flag hang, 10 points for each elimination. No deductions for player losses.

7. Points will accumulate throughout the preliminary rounds, and the best 4 scores will advance to the finals on the top field, where games will be a win or loss.

8. Winner takes the pot.

Players arriving late will be put on available teams in order of lowest score to highest score at the time of arrival, or next pick if games haven’t started yet.

 

 

We will also be doing a civil war shoot out for interested players, and that works like this: players will be split into 2 groups and stand in a skirmish line format approx.. 40 yards apart. Lines will take turn shooting (FROM HIP) at other line. If players are hit and it breaks they are eliminated from event. After each line shoots, referee will advance each line by a giant foot step. This will continue until one player is left, (*note if players flinch they will also be eliminated.) The last player left will win a free case of paint.

Open field play will continue after tournament if time, player base allows.

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October 09 Newsletter

Check out the halloween bash!

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